The Taurus Contract
The Taurus Contract (Mini-campaign) posted in Gamemasters Corner, Adventures & Plots forum comment posted by uncle_jimbo| Author (uncle_jimbo @ May 8 2016, 20:05) |
| So far I see two or three applications at least for a boredom and/or discouragement mechanic, where some number of either consecutive failures, or consecutive successes when making a special effort, at the same skill could penalise further attempts. |
I was curious about the decision to use
Honey Heist as the basis for a larger campaign in a considerably
different setting. Like its source
Lasers and Feelings, in only a page (two with layout)
Honey Heist offers some striking ideas, such as the Frustration / Greed / Endgame mechanic. I won't quote it, since that would be almost a third of the published product (it's pretty focused).
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