Fantastic Stuff
Fantastic Stuff posted in Fantasy and Progress Level 3 forum comment posted by derek_holland There is a monster that transmutes the non-magical weapons that strike it into something- lesser creatures, traps, new limbs, noxious fluids, etc.
A group of mirages has escaped their desert prison, causing chaos in other lands.
The door golem moves away, leaving no gap- just a blank wall. When it is defeated, it reverts to an undamaged, and unlocked, door.
Lightning that produces pleasing patterns and sounds, luring intelligent beings into the storm.
Magic items:
- An oil that makes objects foldable. They are reduced to 1/6th their original volume.
- Mire Armor has a deep, liquid surface and a few growing plants. Hits that strike the armor but do not harm the wearer result in splashes of noxious water.
- Saddles/Barding of Rider Protection prevent the mount's supernatural powers from harming the rider. Pixies use them to ride ice toads and fire frogs.
- A Tentacle Bow turns arrows into tentacle grenades. Some inflict non-lethal damage, while others constrict the life out of those captured.
- Tremors is a landship used by raiders. It produces medium level quakes which usually destroy non-magical barriers in its path.
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