Thanks for the adviceJust wanted to say thanks for those that gave advice on my previous post on combat. The one-shot went well and so did the combat, the trouble shooters enjoyed it.
The highlight for me is when lets say Trouble shooter A opened something they shouldn't have (they were looking for weapons and generally focused on that and not the mission) and a guard bot comes in and they're questioned. Troubleshooter B quickly sees where all this is going and when A decides to go out in style and shoot the guard bot, B then stabs A in the back (literally and figuratively) killing them. This leaves B to get the information they needed to continue with the mission as a replacement clone for A is waiting outside.
The final battle went well. Trouble shooter A got through 2 clones one by chance another was their fault. And B was disappointed they didn't die but they did come close a few times. I plan on doing some adventures that have been designed to get through clones which I think B will appreciate.
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