Fantastic Stuff
Fantastic Stuff posted in Fantasy and Progress Level 3 forum comment posted by derek_holland There is a species of basilisk that feeds on blood. It turns flesh and gear to stone and then chews into the statue to drain the blood. Those returned to life without their blood don't live for very long.
The far southern reaches, the frozen wastes, are dominated by dinosaur ghosts and serpentmen liches.
A rare species of giant ant builds portals to expand their colonies. They would be more common if they had better control over where the portals lead to...
Contact Other Plane could use a watered down version of the patron rules in DCC. Instead of random entities, the caster has access to specific ones. And instead of madness they inflict patron taint.
A psychic attempting to fuse their power with fire discovered a way to give fire elementals (and the other elements) skills and enough intelligence to use them.
Dream realms are a dangerous way to teleport oneself. This can be used by any class, though failure results in being lost in a pocket universe of nightmares.
A merlane is working on living things with skeletons made of materials other than bone. They want to make creatures that are less useful to necromancers, creatures that can not be animated as skeletons or zombies.
Several surface temples have built inns in the Chthonic Lands to act as rest stops for adventurers (to make money off of them) and the faithful (to protect them). The priests running the inns also tend to the faithful and try to make converts out of the locals. It occasionally works well, thus the continued support from the surface.
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