Ancient Artifacts
Ancient Artifacts posted in Gamma World forum comment posted by derek_holland Flamethrowers are useless without ammo? Reading that in a few sourcebooks annoyed me, so here are a handful of ideas of what else could be used as ammo:
- Material specific corrosives. Currently used to break Ancient ruins and destroy hostile robots.
- Healing salves. Though this wastes much of the material, being able to do first aid from a distance is generally worth it.
- Detoxifiers. Some of these are absorbed through the skin while others are meant to destroy the toxins in the environment. Can temporarily "defang" venomous or poisonous creatures.
- Fluid armor/soft e-suit application. Doesn't last long, an hour at most, but well worth having in many situations in the wastes.
- Liquid ultramagnets. Being able to adhere materials without glue (or more advanced chemical adhesives) can be very handy. The effect does wear off in a day or two.
- Wire gel. Useful for shorting out Ancient Age and Gamma Age electronics and building crude devices as well. Best used with some sort of shaping tool applied right after the spray.
- Caulk that hardens into duracrete. Unlike most of these types of ammo, this is permanent and likely to last long after the heroes' lifespans.
- Bait and repellent. Used before hunting or fishing a specific spot. Draws the desired game and drives off most other critters.
- Pollution modifying catalysts. Turn wastelands into land for farming or environmental restoration.
- Utility fog. This is less useful than the general rules in Out of the Vault (where it can become anything of its mass), these fogs have specific functions, such as creating vehicles around objects or people or turning into bridges and ladders. Each kind of fog needs to be loaded separately.
What do you think would make useful 'thrower replacement ammo?
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