Fantastic Stuff Fantastic Stuff posted in Fantasy and Progress Level 3 forum comment posted by derek_holland Some alchemists hide information in combinations of scents.
Druid weapons can include blades made from fungal tissue. These are generally infested with spores that do unpleasant things when introduced into the bloodstream.
As golems are driven by elementals, elemental components can replace parts but as a cost. The more material from an elemental plane, the more vulnerable the golem is to Dispel Magic and Disjunction.
Time travelers are searching for a specific flesh golem, the one that hold's an artificer's brain. If the mind is retrieved and taken back, it will spark a resurgence in construct crafting. Time in the body gave it astounding insights into the processes and weaknesses of many forms of constructs.
Megaglyphs of lava are how the Earth Mother enacts her laws of reality.
Volcanoes are where there was a planetary infection.
Oni can possess corpses from a distance. These are used to slay weaker foes and scout out enemy encampments.
Gold solder is used to seal cursed items in chests. If the gold is removed, the thief and anyone possessing it are cursed forever.
Spirits of agriculture punish those who waste food and drink by taking away their hunger and thirst.
Climbing Paste quickly goes bad, becoming a very strong adhesive. Use it in a week or get stuck to the cliff or wall.
Metal ingots are occasionally used as very minor magic items/charms. These transmute with each use into a lesser metal, eventually becoming lead. Each metal has a different power or spell associated with it.
A primitive cyborg graft allows the user to use single use crystals. These are more expensive than potions but have two benefits- they can't spill and they are access is much quicker.
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