Fantastic Stuff
Fantastic Stuff posted in Fantasy and Progress Level 3 forum comment posted by derek_holland In addition to working fields, mines, industry, etc. commoners are also tasked with assisting with rituals. The more working the magic, the greater the result- and the more money the bosses make. As this usually increases the standard of living depending on what the rituals entail, this is popular profession among the poor.
Stone giants are one source of knowledge of geomancy (either Earth spells or divination with soil and stone), but could they also be geologists? Can they tell the deep history of the world and know its mineral secrets?
There are plenty of odd skills in fantasy settings, but one of the strangest has to be Profession (plant). Anyone may learn it from actual plant people, treants and the like. I am having difficult figuring out what it actually does, what benefits it imparts. Any suggestions?
And then there are similar skills: Profession (star), which is learned from constellations; Profession (hand), learned from awakened crawling claws; Profession (sand), learned from sandlings or beach elementals; and Profession (book), learned from the spirits of libraries. Any suggestion for using those?
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