Fantastic Stuff
Fantastic Stuff posted in Fantasy and Progress Level 3 forum comment posted by derek_holland Infants hold species memories that fade in early childhood. Telepaths tap them for knowledge of the ancestors.
Many sea monster sightings are actually schools that project illusions to spook their predators.
Elephants mark their territories with ornate artwork. The ink is very valuable, so much so that people protect them while harvesting a small amount. The ink can be used to communicate directly with nature gods and spirits.
Flower clocks mark time by dropping petals. They countdown to winter, the next eclipse, their own metamorphosis, the death of the local fey royalty, when a portal will open, or even more esoteric events.
Fire globes are popular with illusionists. They can be used to enhance color intensive spells as well as those relating to flames.
Bubbles that contain cool breezes are sold in many places across the world.
Ash of the swine tree, known for its squealing in windy conditions, clarifies water. Anglers use it in small quantities to drive fish and other aquatics.
The plants of one alternate universe are strongly magnetic. They slowly lose this in other realities but never lose this trait entirely.
Advanced nations that suffer constant warfare have designed buildings that self fortify when under attack.
One difference between Planeshift and Gate is the former spell allows for hitchhikers, creatures that attach to the travelers in intervening planes. It isn't common but use the spell long enough and the caster will find something unexpected will appear along with them.
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