Fantastic Stuff
Fantastic Stuff posted in Fantasy and Progress Level 3 forum comment posted by derek_holland Well, they are a combination of all four elements (or however many exist in the setting). I do like the idea of vivimentals as a replacement for earth elementals as the kind that supports living things.
As oozes have a fair amount of strength, they could be used as living engines. Feeding them is simple, though they need to be clipped of extra mass every once in a while.
A small number of Decanters of Endless Water release marine or freshwater flora and fauna. It is thought these were meant to be the cores for new water bodies in Wildspace.
All cats are the eyes and ears of a fallen Elemental Princess of Neutrality. She was thrown down by a god and bound to the first ground dwelling creature the god found. Any attempts to get cats to fly is meant with extreme disapproval by his clergy.
Different coffin materials are used to contain curses, undead and the chaos that leak from sorcerer's bodies.
Golems can be used as mobile ghost traps but there is a danger that one or more of them could take control of the construct.
Infectious empathy is a relatively new weapon used by fey nobles against mortals. The empathy is focused and allows fey to use and abuse their victims with little or no resistance.
There are magical creatures that have keystone individuals, beings that anchor all of them to the materials plane. Banish or slay it and the rest are booted to their plane of origin.
Have you seen any games where the dungeons have levels? Their classes could be centered on features such as gaining more locations, expanded layout, more monsters/traps/tricks/puzzles/cursed loot/etc. Earning boos monsters should require more than simply gaining levels.
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