Fantastic Stuff
Fantastic Stuff posted in Fantasy and Progress Level 3 forum comment posted by derek_holland There are animals that use death magic but only against other animals. They have lost their claws in exchange for speed.
Some of the largest cities are the result of planar gentrification. They have imported planar traits that increase the population and decrease the associated suffering. This doesn't help the poor that much as they are still trapped at the bottom of the economic system.
Elf werefreedom fighters. Were there is oppression, they go from peaceful hippies to scary fairies.
The Lyre of Marine Action allows those who hear it the ability to move and act as if they were on the surface. Good for terrestrials, not so good for aquatics.
The science fungoids are working on cages for wild illusions. They want to capture, study and possibly use the free magic in such beings.
A law of reality for some worlds has a ceiling for safe technological advancement. Anything more advanced dehumanizes, slowing transforming the people into modrons.
Some of the odder diseases that planar travelers carry can affect: artificial light/heat sources, time pieces, dead bones*, reflections, wheels, communication technology, or even other diseases or curses.
* Good for worlds where skeletons are evil, bad where they maybe neighbor Sally.
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