Fantastic Stuff
Fantastic Stuff posted in Fantasy and Progress Level 3 forum comment posted by derek_holland Of course and she is still phased so she can possess another animal if one is available.
Intelligent animatter organisms may know hoe to heal other species using their parental material. If a human was healed by a bricklife surgeon, they would have brick in place of their flesh, at least until they heal completely or have it surgically removed.
Casters using light creating spells they did not invent on their own may discover the spells also create non-visible light, the sort that draws monstrous insects.
A wizard's tower is made from planar fire and has a secret- the power cells from Barrier Peaks are recharged if they come into contact with the flames.
Moonlight reflected by a silver mirror reverses the transformation.
Wishing wells are built on ley node as to provide a use for the power and prevent overloads. If the latter happens, the ley energy is freed and all the local lines may move randomly.
Mirror bees were created by serpentmen long ago. Their honey turns the skin gold and reflective for those who eat it. The bees need access to gold, though they do not consume or harm it, otherwise they will starve.
The flash of lightning (the light emitted) reveals Chaos, even effects hidden by powerful magic.
Feather tokens made from the plumes of lunar hawks have reskinned effects. The tree is still a tree, it just looks incredibly alien.
There are ancient marketplaces protected by Law but surrounded by Chaos-tainted lands. Those who survive find perfected wares.
A substance found in meteors is harmless on its own but can be alchemically altered so that it releases a form of light (radiation) that does one of the following:
- Transmutes living flesh to living wood. A very long time ago serpentmen alchemists accidentally created the first trees this way.
- Ages glass back to sand. If there is enough sand, or an existing source of sand, it is then populated by sand scorpions.
- Draws and supports marine horrors, allowing them to survive in, and "swim" through, air. These creatures are seemingly conjured from somewhere deep in the ocean and when the light is snuffed, return there immediately.
- Causes sparks when wood strikes water. These can sink and their light may lure nearby predators. A wooden vessel with the modified celestial substance will leave behind a trail of sparks that is very easy to follow from above or below the waves.
- Illuminates hidden alien runes on various objects. The only way to understand them is to transform oneself into a rat. It is not known if real rats can understand the writing but they are mesmerized by it.
- Alters the effects, symptoms and treatments of diseases. This sort of light is a nightmare to a healer or hospital.
- Makes moths incredibly intelligent and a form of knowledge gremlin. They subtly change sources of information, such as scroll or books, so that any attempts to use them post alteration will result in disaster.
- Redirects all attempts at teleportation within 100 miles to somewhere the light touches. That includes anything that crosses that region even if the starting and targeting locations are outside it.
- Adds a new vector to lycanthropy and increases the power of the animal and hybrid forms.
- Allows all mortals in the light to use a form of True Seeing that has two additional things it detects: negative personality traits and prior dark actions.
- Causes music instruments to play maddening tunes.
- Fuses people with objects (ala The Fly). The first object they touch after entering the light. Unfusing requires powerful magic. Becoming one with a bucket may or may not cause madness.
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