Fantastic Stuff
Fantastic Stuff posted in Fantasy and Progress Level 3 forum comment posted by derek_holland A marriage between gods of technology and nature has resulted in (among other things) living machines that bring life to wastelands and the most arid deserts. They create jungles, savannahs, even inland seas brimming with biological life. Desert druids aren't too happy with this and fight it every step.
A lesser form of immortality comes in the form of a curse- the people are turned into (wingless) homunculi. These beings survive the death of their creator but can only return to their previous bodies with a Wish/Miracle or divine intervention.
Hidden Home is a spell that teleports one house into another, replacing the interior of the latter. Those contents (and inhabitants) are shunted into the Astral plane. This may result in an interior that is larger or smaller than the shell indicates.
Monster hatcheries are popular in some kingdoms as they produce high value materials. The creatures are released into hedged locations such as islands, mountains (for those critters that can't survive lowlands), demiplanes or the Chthonic Lands to grow to adulthood. This is done without regard for the natives- who cares about those underground weirdos anyways?
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